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Computer Science Archives, Since November 1991


Table of Contents:
  1. PC Questions. PC, EISA, LOCAL BUS, QIC-80
  2. The 686 problem. Microprocessor CPU
  3. BUS, BIOS, and Light-based computers
  4. What is the difference between DX vs DLC? SLC? DLC?
  5. Why not 80586 and instead Pentium?
  6. Floating Point Accuracy
  7. Looking In On Windows and Windows NT
  8. Do I need more memory or speed?
  9. UNIX library
  10. UNIX-V Modem problem
  11. Brain Storage? Megabytes Gigabytes
  12. Brain Speed?
  13. Virtual Reality, SimCity
  14. AI software for classroom, SimCity
  15. Network, file server, and modem?
  16. Fiber optic network, Ethernet, Appletalk
  17. Cobol, Programming C
  18. Help with the history of C language. BCPL
  19. What is a good compiler for learning C?
  20. Can you advise a high school Pascal teacher?
  21. Sierpinski's Sieve
  22. Neural Net book recommendation needed
  23. Why learn Hypercard?
  24. Sorting Algorithm - Hypercard
  25. Can someone tell me how to use ARCHIE on the Internet?
  26. Virus protection?
  27. Do you have any info on Fuzzy Logic?
  28. Encryption, Cryptology
  29. Developing telecommunications
  30. Debit cards
  31. Verbal computer communication
  32. National Information Infrastructure
  33. Development of the Internet
  34. Mac internet
  35. Mosaic definition
  36. Internet "locks"
  37. Snail mail
  38. Fuzzy logic
  39. Computer viruses
  40. Computer Science
  41. After college computer science possibilities
  42. Computer Science as a career
  43. Kernel
  44. Client server
  45. MIPS
  46. Fastest computer
  47. RIP protocol and hexatridecimal
  48. Voxel
  49. Data compression
  50. Data transfer between different sizes of disks
  51. Copying an IBM disk on a PowerBook
  52. Computer architecture
  53. Construction of a computer
  54. RAM in old computers versus new
  55. Math coprocessor
  56. Slow running computers
  57. How compact discs work
  58. Microchips and uses
  59. Computer size measurement
  60. Networks or standalones
  61. Computers and radio reception
  62. Modem operation
  63. Hard drives -- on/off
  64. Hard drive operation
  65. Pentium
  66. Mac or Pentium
  67. Operating systems
  68. Compiler and powerful language
  69. Language, compiler, programming information sites
  70. Expert Systems and Graph Theory
  71. Object Oriented Programming (OOP)
  72. Ease of BASIC
  73. Usefulness of BASIC
  74. Random files in BASIC
  75. Randomize command for BASIC programming
  76. Programming Language - QBASIC
  77. Programming Language - PL/1
  78. Computer languages for beginners
  79. C programming books
  80. Destroying things using C++
  81. Should we teach programming?
  82. High School computer programming
  83. Machine translation
  84. High-res graphics on a PC
  85. VR information
  86. Virtual Worlds and home remodeling
  87. Virtual reality, what is next?
  88. Uses of virtual reality
  89. Inventor of virtual reality
  90. Virtual Reality
  91. OS\2 Warp instead of WordPerfect for high school
  92. K - 6 teacher desperate for ideas
  93. Computers in the workplace
  94. Deleted Files
  95. Y2K Death Bug
  96. C++ For High School
  97. System Analysis
  98. IO Cards
  99. Microchip Size
  100. Busses
  101. Internet Filters
  102. Computer Science Jobs
  103. Browsers and Print Size
  104. Math Co-processors
  105. HTML Graphics
  106. Computer Science Jobs
  107. SCSI
  108. Serial Bus
  109. Proxy Server Configuration
  110. Cache Memory
  111. Registry
  112. Disable Com1
  113. Cashe Memory
  114. Deletions
  115. C Programming
  116. Sequencial File Development
  117. Computer Education Needs
  118. TCP/PPP
  119. Phone Lines
  120. Multitasking
  121. Cashe Memory
  122. VB6 Routine
  123. Hubs, Switches and Bridges
  124. UPS Devise
  125. Ping
  126. Magnets on CRT Screens
  127. Colors
  128. Cache Memory
  129. Register and Memory
  130. Physics and Computer Science
  131. Nintendo Zapper Guns
  132. Socket Number
  133. CPU Evaluation (January, 2001)
  134. Pixels and Resolutions
  135. Time Delay in C++
  136. Inverse of a Matrix and C++
  137. Reading Cache Memory
  138. Computer Games
  139. Windows Registry
  140. TV and Computer Interference
  141. Hubs, Ports, and Networks
  142. Resistors
  143. Artificial Intelligence Programming
  144. Clearing Cache Memory
  145. Ping
  146. Chip Ressurection
  147. (d == char *) 0
  148. Log for File Deletion
  149. Setting Up a Web Site
  150. Computer -Memory Speed
  151. Firewall
  152. Internet Commands
  153. Platform Adaptability
  154. Low on Resources
  155. Windows 2000 and DOS
  156. Off vs On for Computer
  157. Capturing NT4 Login/out
  158. Disk Partitions
  159. Language Compiler
  160. Bacteria on Hands
  161. IP Address and Domain Name
  162. Google History
  163. Printing Pictures
  164. Deleting Cache
  165. DSL Splitter
  166. Spurious Folders
  167. XP Shutdown Hanging
  168. Computer Speed
  169. Full Disk to Transfer
  170. File Fonts and Email
  171. .DOC to .PDF
  172. PC and Mac Font Transfer
  173. Search Engines
  174. Dual CPUs
  175. Music Downloads and School Servers
  176. Search Engine Design
  177. Windows and Screen Size
  178. Video Processing Hardware
  179. Secure Shell (SSH)
  180. Splitting and Confirming Large File
  181. Speed and Bandwidth
  182. ! on EISA
  183. Monitoring Web Usage
  184. Prompt from Windows 2000
  185. Reducing Data, Increasing File Size
  186. Deleted Files Still Resident
  187. Reducing Data, Increasing File Size
  188. Video Game Programming Software
  189. Recovery of Deleted Email
  190. CPU, RAM, Cache and Speed
  191. Hard Drive Field Separation
  192. Computer Viruses
  193. Virus Replication
  194. Computer Viruses and Other Hazards
  195. Computer Viruses and Other Hazards

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